warhammer 40k homebrew codex

Few outside the Chapter can even guess at the exact facts surrounding the Chapter's beginning, and those within its ranks guard their secrets well. Some Chapters use symbols drawn from ancient heraldry, the elements or even arcane sources such as alchemy. Listed below are the allegiances and how they work: Example: Fidelitas Sine Recurso - Fidelitas mean 'Fidelity' or 'Faithful' in Latin, while Sine means 'Unaccompanied' and Recurso means 'To Return'in other words, a Chapter that is faithful, but often strikes out on their own (unaccompanied) but always returns. Such places are steeped in dread and enshrouded by cosmic horror, such that only Space Marines, or those capable of becoming one, can survive there without succumbing to gibbering insanity. The gene-seed of the Ultramarines is highly regarded as one of the most stable, with no singular or notable physical mutation beyond the expected pattern, with full functionality of implanted organs to projected specifications, and only a ten percent chance of mutation. They employ psychological methods, such as transmitting the sermons of their Chaplains and other dire portents of imminent doom. The Space Wolves, known in their own dialect of Juvjk as the Vlka Fenryka or "Wolves of Fenris", are one of the original 20 First Founding Space Marine Legions, and were once led by their famed Primarch, Leman Russ. The Chapter's beliefs are centred not on one particular figure, but on the more abstract notion of death itself. Other Chapters use Thunderhawks to deliver Assault Squads to the front line, the jump-pack equipped warriors leaping from the troop bays at a great height and descending directly on to the foe with chain swords howling and bolt pistols blazing. Finally, there are a small number of Chapters whose organisation and methods bears little resemblance to those prescribed in the Codex Astartes. The Iron Hands are a Loyalist Space Marines Chapter and one of the original First Founding Space Marine Legions, born as the Xth Legion, created from the gene-seed of their martyred Primarch, Ferrus Manus. There might be one that is similar to the one you had in mind to create. Though established GW canon has confirmed that there are such possible Successors, such as the Death Eagles Chapter, which might be the remnant of the Emperor's Children 34th Millennial, that remained loyal to the Emperor, and fought their own traitorous kin during the Horus Heresy. Though no Successors have ever been officially confirmed, there is no practical reason why one could not create their own Salamanders Successor Chapter of their own. Very few Space Marine Chapters specialise in stealth tactics, for most are so proud of their identity and so feared by their foes that announcing their presence in advance is in effect a weapon in itself. Background - Information about the force and its place in the Warhammer 40,000 universe. With his death, there were none left alive within the Chapter who understood his work, and the necessary genetic alteration equipment had been utterly destroyed. Even before a new founding is announced, entire generations of Imperial servants may have toiled in preparation. Having some idea of how the Chapter interacts with other Imperial institutions can provide some interesting plot points and scenarios for your Chapter. Command bunkers, defence installations, communications nodes and logistical centres are all targeted, with Space Marines deploying via drop pods into the midst of their foe. An army of half a million Imperial Guardsmen might rely upon a single company of Space Marines to take or hold a fortress, so effective are such Chapters. Black Templars are filled with a righteous power and hatred for the witch and heretic, even beyond that of other Chapters. Given sufficient gene-seed and technical competence it is entirely possible for such a formation to maintain its strength over a protracted period, inducting and training new recruits in the same way as a normal modern-era Space Marine Chapter. Ryan Hilton. Some Chapters concentrate their efforts in and around one region, particularly those based near the Eye of Terror. The Space Wolves are hungry for battle, yet sometimes overextend themselves and bite off more than they can chew. In writing terms, this is relevant because players may want to know how closely the new Chapter resembles its Progenitor. Standard Codex Astartes-compliant company colours applied to Space Marine Power Armour. Subcutaneous uplink to neural controls of power armour and Terminator armour. Other worlds are heavily irradiated, by the processes of industry or by the effects of local celestial phenomena. They are barely human at all, but superhuman; having been made superior in all respects to a normal man by a harsh regime of genetic modification, psycho-conditioning and rigorous training. In most cases, the savagery of the tribes from which the Chapter recruits is tempered by the training, indoctrination and psycho-conditioning imposed on its Neophytes, but in some cases the Chapter is very much shaped by the character of the population, inheriting not only its warlike qualities but many of its unique cultural mores. The Ultramarines Chapter is at once the exemplar of everything a Space Marine aspires to, and the template by which he acts, fights and worships. Sometimes he will be afforded the adulation of his people before leaving, enjoying one last night with kith and kin. Others set aside their rivalry and work together until the end. Entire continents become crossed with trench lines thousands of kilometres in length. Because Feral Worlds are rough, primitive, and untamed, their inhabitants invariably provide excellent recruits. The Angry Marines are a popular homebrew Chapter of Space Marines, and by far the most famous homebrew to gain fame outside the realm of 40K. Many of the worlds from which Space Marine Chapters recruit are not home to a single, unified society, but rather a host of small tribes constantly at war with one another. Psycho-organically, initiates are noted to display increased aggression, as is to be expected, but also a marked tendency towards cohesion and the adoption of hierarchy, alongside an almost pathological dedication to the achievement of an assigned goal, particularly when compared against the psychological profiles of certain other Chapters, who demonstrate more markedly heightened individualistic and fractious tendencies post-implantation, such as the White Scars or Space Wolves. The Raven Guard is one of the original First Founding Chapters of the Space Marines and was originally the XIXth Space Marine Legion before the Second Founding and the adoption of the Codex Astartes. The Blood Angels (for example) use a simple blood drop with two wings attached, while the Omega Marines use a character from a long extinct Terran script. Battle-Brothers, and so ultimately, units such as armoured vehicles are always deployed in support of the Brethren. The scars of these battles would change them, as would their reunification with their Primarch Lion El'Jonson and the introduction of fresh blood from his adopted world of Caliban, a Death World dominated by warlike, feudal society of techno-barbarians. In a somewhat surprising move, the new Codex: Aeldari incorporates rules not only for the Ynnari subfaction and the new Corsair models, but also the Harlequins - who previously enjoyed a codex all to themselves. Statues of their Primarch Roboute Guilliman and their greatest heroes rear high above countless plazas and city gates, and images of their myriad victories glow from stained glass windows in the mightiest basilica imperialis. Even the bones of the Chapter's Primarch have been engraved in this manner, preserved as the most sacred relic the Chapter possesses. A Feral World savage might be deposited in a hive city, for example, or a Hive Worlder in a predator-infested Death World jungle. Following the successful eradication of the massive greenskin invasion force and the defeat of its Warlord, the Lord Commander of the Imperium Maximus Thane, decreed that the Imperium would raise as many new Chapters as they had gene-seed in the great vaults of Terra to sustain. Some sport a single colour, applied to the entire surface of the armour while others use several colours, halved or quartered to produce a striking and recognisable pattern. The Successor Chapters of the Raven Guard are masters of the unseen war, fighting their battles with stealth and speed rather than fury and flames. All images and instances on this website used without permission. Aside from the ready source of recruits afforded by the hive-cities, the Chapter has access to a nigh-unending source of munitions, and it is likely that the master of each city is required by ancient law to provide the chapter with a tithe of its industrial output in return for the protection the Chapter's presence affords. Some even utilise tactics and weapons inspired by the manner in which their totem creature fights or hunts. While some cities remain viable, others fail, and eventually fall to destitution and ruin. is not always transferred over in a pure form. Warhammer 40,000 Homebrew Wiki | Fandom Home The web's #1 page for unofficial Warhammer 40,000 fanfiction! 6th Edition was released June 2012. The construction of a Chapter's fortress-monastery may be one of the greatest undertakings of all, drawing on the genius of the Imperium's most accomplished military architects. In all of their duties, from battle to study, the Ultramarines are thorough, analytical, and attentive to every detail. For examples Chapters such as the Blood Angels, Dark Angels, Space Wolves and White Scars utilise different organisational structures, idiosyncratic terminology, specialised ranks, as well as maintaining long-ingrained traditions of their own individual cultures. Part of this pride and their unswerving adherence to the Codex and its teachings is justified in the purity of their gene-seed and the glorious record of wars and battles won in the Emperor's name. Fleet-based Chapters makes their homes on vast space-going vessels. This is usually a veiled attempt to cover up poor writing, and therefore, should be avoided at all costs. Some recruits are drawn from the more Civilised Worlds of the Imperium, but not very many. 94. The Codex leaves the display of back banners to the Sergeant's discretion. In truth, those Dark Angels who are aware of the existence of the Fallen are ever watchful for any sign of their activity, and will abandon whatever mission they are about should they gain any clue that one is nearby. For this reason, a majority of Space Marines Chapters extant in the 41st Millennium are thought to be related to the Ultramarines, whether either is aware of it or not, and as such, inheritors of all that made the XIIIth Legion so great. Established GW canon has already made this clear - there are NO Space Wolves Successor Chapters! After enough gene-seed had been collected in the vaults on Terra, the High Lords of Terra authorised the 4, This Founding occurred somewhere between ca. The Aspirant may be plunged into a trance-like state during which he is subjected to all manner of horrific visions or irresistible temptations. Named for a Terran avian seen by many cultures as the herald of fate and messenger of death, the Raven Guard have served the Emperor faithfully throughout the glories of the Unification Wars, the Great Crusade and the dark days of the Horus Heresy and beyond. In a galaxy-spanning empire that stresses fealty and loyalty to the Emperor in return for advancement, acclaim and spiritual salvation for its elites, this is perhaps one of the most severe punishments. The majority of the population still hold to ancient superstitions, and are but one step away from barbarous savages. There are no such thing as Gue'vesa Space Marines. These will give you an understanding about what you can, and cannot, write about when creating a Fanon Space Marine Chapter. Battle-Brothers of the Ultramarines Chapter know well their place among the Adeptus Astartes and the importance of their Chapter to both the Imperium and the Emperor. The Dark Angels have a shadowy past hidden by the weight of history and shrouded in the smoke and blood of the Horus Heresy itself. The Chapter follows the dictates of the Codex Astartes, fielding a balanced mix of Tactical, Assault and Devastator Squads, in addition to the prescribed compliment of support units. The zygote of the Salamanders Chapter has reacted with the radiation in which their home world is bathed in such a way that their eyes burn a deep red and their skin is almost jet-black, lending them a fearsome appearance yet imparting no specific deficiencies. If you would like to determine what sort of terrain dominates the Chapter's home world, chose or randomise from amongst the following possibilities. Chapter symbols are simple, striking and easily recognisable, and very often related to the Chapter's name. However, claiming your Chapter was the pivotal force in a well documented campaign is not a good idea. An ocean Hive-World might feature air-sealed hives at the bottom of the sea, or afloat on great man-made islands. They maintain recruitment-chapels on various worlds spread throughout the Imperium. As far as possible, the Salamanders follow the example of their Primarch in forging their own weapons, and while most Battle-Brothers are skilled enough to create a finely-wrought combat blade, the most experienced take great pride in hand-crafting their own ammunition on the eve of battle, blessing each and every round with the Rites of Battle. Also covers rules for other "standard" Space Marine armies. In the event of an enemy threatening the world, the Space Marines are likely to assume the burden of its defence, but are less likely to interact with the population directly. Technologically, most of the inhabitants are ignorant of advanced machinery, but may utilise basic firearms manufactured locally. A 'Codex Chapter' which closely (if not completely) follows the doctrines of the Codex Astartes, is led by a Chapter Master and made up of ten companies, each consisting of up to one hundred Marines and commanded by an officer with the rank of Captain. Perhaps the most well-known example of a Space Marine home world falling into this category is Macragge, home of the Ultramarines Chapter. New leaders are careful to try to avoid duplicating the name, icon and livery of an existing Chapter. If a writer wants to include such an alliance in their Chapter lore, it is advisable to only apply it to a single battle or campaign. Yes, in rare and dire circumstances, temporary alliances have been formed to fight off a greater, more imminent threat. Dead worlds are those that millennia ago harboured signs of life, but which have long since become lifeless, arid rocks. Amongst other types of Trial, the Ultramarines make extensive use of the Exposure Trial. Such Chapters utilise the universal symbols of death, including their adornment of their armour and vehicles with stylised or actual skulls, and display the bodies of fallen enemy leaders where all their followers may witness their defeat. In the face of an enemy attack, the warrior bounds forward like a Fenrisian wolf on the hunt, a joyous song of war on his lips. Instead of superiors, they often regard the officers of their Chapter as equals, especially those rare few who actually bettered the brother they challenged. The Raven Guard's demeanour heavily reflects their combat doctrine. The Ultramarines themselves follow the codex to the letter, and this is true of other Ultramarines Successors who strive to follow their example. In such cases, the Aspirants believe they are participating in tribal rituals and coming- of-age challenges, and are entirely unaware that the most promising of their number will be selected to become Space Marines (if they even know what Space Marines are!). In many cases the predators are human, such as the gelt-scalpers that prey on the outcasts of hive societies, culling the unwanted for monetary reward.

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